Overview
A fill-in-the-blank party game. One player reads a prompt, and everyone else answers with the funniest card in their hand. The humour is deliberately crude.
Checked against the official rules (version 3.0) linked from the Cards Against Humanity website.
1. Setup
Each player draws ten white cards.
The first Card Czar is the player who most recently went to the toilet (the rules put it more bluntly). Per the rules, if Hugh Jackman is playing, he goes first.
2. A round
- The Card Czar draws a black card and reads the question or phrase aloud.
- Everyone else answers by passing one white card, face down, to the Czar.
- The Czar shuffles the answers and reads each one out with the black card, re-reading the black card each time.
- The Czar picks the funniest, and whoever played it gets one point.
- A new player becomes Card Czar, and everyone draws back up to ten.
Pick 2
Some black cards say PICK 2. Play two white cards, in the order they should be read: the first face down, then the second face down on top of it.
Gambling
If you have more than one card you think could win, you can bet one of your points to play an extra white card. If you win, you keep the point. If you lose, the round's winner gets the point you bet.
The rules don't set a winning score. Agree one before you start.
3. House rules from the official sheet
The sheet lists these as optional ways to remix the game:
- Rando Cardrissian: each round, add one random white card from the pile. It belongs to an imaginary player, and if Rando wins the game, everyone goes home in shame.
- Happy Ending: end the game by playing the "Make a haiku" black card.
- Never Have I Ever: you may discard cards you don't understand, but must confess it to the group.
- Wheaton's Law: the Czar draws two black cards and picks one to play.
- Rebooting the Universe: at any time, trade in a point to return any number of white cards and draw back to ten.
- Packing Heat: for Pick 2 cards, everyone draws an extra card first.
- Meritocracy: instead of passing round the table, the role of Czar goes to the previous round's winner.
The sheet's list goes on into jokes that aren't meant to be played.
Before you play
The cards deal with race, sex, death and violence, and are written to shock. Make sure everyone at the table has chosen to play.
Commonly argued
- Ten cards in hand.
- The Czar doesn't play that round.
- Pick 2 cards are read in the order you stack them.
- You can bet a point to play a second card, and lose it to the winner.
- There's no official winning score. Agree one first.
Spotted a mistake?
Corrections are reviewed by an editor before they publish.